This is my bar sheet for the following animation. Due to the
fact that in this instance, I am working with two blocks, I have separated the
top and bottom halves of the bar sheet to show the directions for each block,
as many of the actions overlap with each other, and therefore it would be
easier to show what both blocks are instructed to do at the same time. Unlike
the ‘anticipation’ bar sheet, this bar sheet mimics near perfectly how the
final product turned out, with nearly each frame the same as how it was written
down. This proved problematic though, as the sprint of the block at the end of
the final product should have been a lot faster, but as I was strictly
following the bar sheet, the sprint was not as fast as I intended, therefore
reducing the impact of the collision with the other block at the end. In order
to get around this next time, I will take into greater consideration the number
of frames that I wish each movement to occupy. Aside from this, this bar sheet
greatly helped me during the production.
https://vimeo.com/190768124
This is my fifth experimentation in the stop motion room. This
time I was tasked to make two individual blocks interact with each other, and
come up with a story/situation it. I decided to have my story about block one
creeping up to block two, and whenever block two turns around, block one
freezes to prevent him from being caught, before finally dashing towards block
two and knocking him over. I chose this story as it is relatively simple, and a
good way of showing two blocks interacting with each other. As I am giving the
blocks more of a character and purpose this time, I took into extra
consideration how to animate certain movements, and when and when not to
utilise certain principals of animation. For example, when the block is slowly
creeping up, I didn’t use much anticipation, as the movement is relatively slow,
however when the block dashes at the end, I used a lot of anticipation, in order
to show that the movement is going to be a lot quicker. I also used ‘follow
through’ for when the block stops when the other block starts to turn around,
in order to emphasise the harsh stop. Overall I am pleased with how my simple
interaction turned out, minis the dash at the end which I have addressed above,
but thankfully I know how to prevent this next time around.
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